Monthly Archives: August 2016

FlappyHand: Unity3D game with an ESP8266 Arduino (Wemos) controller over WiFi

I thought it would be fun to make a little FlappyBird clone using an ultrasonic sensor as the controller.
So I threw this together yesterday:

What you’re seeing there is an ultrasonic sensor on the table reading how far my hand is away from it, then it sends that value over WiFi to the Unity3D game, which then maps that to the plane movements.
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